Macs are considered expensive, Windows PCs cheap. But the purchase price is only the beginning: once you factor in residual value, IT support, software and energy, the picture often changes. Use our interactive calculator to compare the total cost of ownership (TCO) yourself; with the price of your own device, if you like.
Run the Numbers Yourself
TCO Calculator: Apple vs. Windows
Include software licenses
Microsoft Project and MadCap Flare exist for neither iPadOS nor Android, while Merlin Project and adoc Studio run natively there. A license comparison would be lopsided here, so it stays out.
- Purchase
- Residual value (resale)
- Operating system license
- IT support
- Energy
- Total cost of ownership
- Purchase
- Residual value (resale)
- Operating system license
- IT support
- Energy
- Total cost of ownership
Choose a device category, adjust the purchase prices if you like (for example to the price of your own device) and set the planned period of use. Which software licenses belong in your calculation, you decide in the section above.
The purchase price is only half the story. The total cost of ownership (TCO), the full cost over the entire period of use, also covers operating system licenses, IT support, energy consumption and the residual value at resale. How the calculator prices each of these items, and where the figures come from, is what the sections below explain.
The research supports that view. This article was prompted by the TCO comparison by Jamf, which summarizes it. The best-known figure comes from IBM: the company manages more than 200,000 Apple devices and puts the savings at 273 to 543 US dollars per Mac over its lifecycle. Forrester Consulting's Total Economic Impact study arrives at average savings of 843 US dollars per Mac over three years; the 2024 update found an ROI of 186 percent with payback in under a year.
How the Calculator Works
The formula is deliberately plain and easy to follow: purchase price minus residual value, plus operating system license, plus support costs (tickets per year times cost per ticket times years), plus energy costs (annual consumption in kilowatt hours times the electricity price in your market times years), plus the software licenses you switch on.
The residual value follows a depreciation curve derived from the documented residual value after three years. A shorter period of use therefore yields a higher resale return, a longer one a lower return, bounded by a floor of 5 percent of the purchase price for computers and 8 percent for mobile devices. Without that floor, the curve would end up at figures no commercial buyer would confirm.
Four rules govern the numbers behind it, and the one that matters most comes first: wherever the evidence gives a range, the figure less favourable to Apple goes into the calculator. Mac residual values at the bottom of the range, Windows residual values at the top, the ticket ratio well below the documented one. If Apple still comes out ahead under that calibration, the result holds.
The other three are craft. Every assumption needs either a primary source, meaning a vendor price list or official statistics, or at least two independent analyses; vendor blogs and comparison sites may corroborate a figure but never carry it alone. Wherever several values exist, we take the median rather than the mean. And every figure carries its source, retrieval date and classification; the sections below name them individually.
The Device Prices
What counts is the price in the vendor's own official channel, meaning the amount a buyer actually pays there. The starting values are US prices excluding tax, as of July 2026. For Apple, these are the prices following the price increase of June 2026, cross-checked against Apple's own comparison page: MacBook Neo 699, MacBook Air 13 with M5 1,299, MacBook Pro 14 with M5 1,999, iMac 24 1,499, Mac mini 799 and iPad 449 US dollars. For smartphones, the current base models meet with identical storage: the iPhone 17 at 799 US dollars and the Galaxy S26 at 900, both with 256 gigabytes.
Facing them is a Windows or Android device of the same class from the business range: the ThinkPad E16 Gen 3 at 963 US dollars, the ThinkPad L14 Gen 7 at 1,439, the Dell XPS 14 at 1,690, the HP OmniStudio X 27 at 1,500, the Dell Pro Micro at 929 and the Galaxy Tab S10 FE at 550 US dollars.
For three of these machines, that is deliberately not the list price. Dell states a value of 1,999.99 US dollars for the XPS 14 and sells it at 1,689.99; for the Pro Micro, 1,338.59 stands against an actual 928.59, a full 30 percent below; Lenovo sells the E16 at 963.30 instead of 1,014 US dollars with the current promotional coupon. Gaps like these are permanent at several Windows vendors, while Apple's list price is also its street price. Comparing two list prices would therefore systematically make the Windows side look too expensive. What is entered is what you actually pay at the vendor, which sets the Windows devices on the cheap side rather than the dear one.
This selection remains a judgment call, which is exactly why both price fields in the calculator are freely editable. Enter what you actually pay.
Why IT Support Costs Less
The calculator assumes 0.8 tickets a year for a Mac and 2.0 for a Windows device, each at 13 US dollars. Over four years that is roughly 42 against 104 US dollars, a difference of just over 60 US dollars per workplace.
The rate of 13 US dollars deliberately applies to both platforms alike. It comes from the HDI benchmark, which reports anywhere from 6 to over 40 US dollars depending on channel and organisational maturity; we calculate in the lower third of that range. That a Mac ticket less often needs an on-site visit or a hardware swap would argue for a lower figure on the Apple side, but support is internal working time, and an hour of it costs the same whichever device is on the desk. The difference therefore comes from ticket volume alone.
And that volume is considerably larger in practice than what we apply. IBM reported that 5 percent of Mac users contact the help desk against 40 percent of PC users, a ratio of one to eight. The calculator uses one to 2.5. IBM is a single, very large organisation with a mature Mac practice, and that result cannot be transferred unchecked to smaller ones; the cut costs the Apple side most of the support advantage it could claim.
That Macs generate fewer cases at all comes down to vertical integration. Apple develops chip, device and operating system together and keeps the product line small. IT deals with few, well-documented hardware variants, driver conflicts are rare, and system updates reach every device at the same time. In the Windows world, by contrast, many vendors, chipsets, driver revisions and preinstalled OEM software meet, multiplying the number of possible failure modes. Add the self-sufficiency effect: at IBM, only 5 percent of Mac cases required an on-site appointment, compared with 27 percent for Windows. In the end, 7 administrators sufficed for the Mac fleet while the Windows fleet tied up 20.
For tablets and smartphones we halved the ticket volume (0.3 versus 0.6 per year) while keeping the ratio between platforms. Mobile devices simply generate fewer cases in daily operation than workstations.
Why Energy Consumption Is Lower
The calculator multiplies the annual consumption per device by the commercial electricity price in your market: a MacBook Air 13 with M5 draws around 22 kilowatt hours a year against 42 for a comparable ThinkPad, both calculated over 2,000 operating hours. The gap is wider for desktops and stays in the single digits for tablets and smartphones. In fairness, this item moves the overall result least of all. Over four years it amounts to double-digit sums depending on category, not three-digit ones.
That consumption diverges this far at all is a purely technical effect: Apple's M-series chips are ARM-based systems on a chip, with processor, graphics and memory in a single package. That shortens signal paths, lowers voltage and delivers far more compute per watt than classic x86 laptop platforms. Forrester puts the effect at around 75 percent lower energy demand for Macs with M-series chips compared with equivalent PCs; for Intel Macs it was still 50 percent.
The consumption figures themselves come from Apple's product environmental reports, which state power draw measured under the ENERGY STAR procedure: 3.69 watts idle with the display on, 0.24 watts in sleep. Getting from watts to an annual figure is one multiplication, worked through here for the standard laptop:
| Step | MacBook Air 13 (M5) | ThinkPad L14 Gen 7 |
|---|---|---|
| Idle with display | 3.69 W (Apple, ENERGY STAR) | about 7 W (estimate) |
| Assumed in mixed use | 11 W | 21 W |
| Operating hours per year | 2,000 | 2,000 |
| Annual consumption | 22 kWh | 42 kWh |
| Electricity cost over four years at 0.142 US dollars per kWh | about 12 US dollars | about 24 US dollars |
On both sides the mixed-use figure sits at roughly three times the idle value, because a working day adds browsers, video calls and compute load. Sleep stays out of it: 0.24 watts across the remaining 6,800 hours a year comes to less than two kilowatt hours and disappears in the rounding.
No such measurements exist for the Windows side, where the figures are estimated from the power draw of the platform used. That is the weakest piece of evidence in the whole calculator, and also the one carrying the least weight. The assumption stays conservative even so: Forrester's 75 percent lower energy demand would put the Windows side at four times the Mac, whereas the calculator uses 1.2 to 2.6 times depending on category.
The electricity price, by contrast, is stored per target market, because it is the one item that does not translate through an exchange rate. According to Eurostat, German companies pay 0.2264 euros per kilowatt hour, French ones 0.16 and Spanish ones 0.12; in the US it is around 13.5 cents per the EIA forecast, with Japan and China in between. The same Mac therefore costs nearly twice as much to run in Germany as in China. A single US figure, merely converted for Europe at the exchange rate, would understate German energy costs by about a third.
Why the Residual Value Is Higher
For computers the calculator uses 22 to 28 percent of the purchase price for Apple devices after three years depending on category and 13 to 17 percent for Windows devices, with tablets and smartphones sitting higher; for shorter or longer periods it derives the figure from there via a depreciation curve. What counts is the price a commercial buyer pays, not the classified-ad price.
Values as a table
| Period of use | MacBook Air 13 | ThinkPad L14 Gen 7 |
|---|---|---|
| 1 years | 63 % | 53.1 % |
| 2 years | 39.7 % | 28.2 % |
| 3 years | 25 % | 15 % |
| 4 years | 15.7 % | 8 % |
| 5 years | 9.9 % | 5 % |
| 6 years | 6.3 % | 5 % |
Residual value as a percentage of the purchase price. The curve is calibrated on the documented three-year value; the floor catches it because no commercial buyer pays less than that. On the Windows device it takes effect from year five.
The decline is exponential, not linear: a device loses most of what it will ever lose in the first year, after which the curve flattens out. In practice that means selling early rarely pays off, while years four to six barely move the residual value any further.
Buyer price or classified-ad price: that distinction decides the order of magnitude of the entire item. Look at the consumer market and MacBooks come in at 50 to 60 percent after three years. Look at how entire corporate fleets are disposed of and you land at single-digit percentages for retired PCs. Both are true, but they measure different markets, and a business calculation needs the second one: companies do not sell device by device through classified ads, they sell to commercial buyers and refurbishers.
The Forrester study on Mac in the enterprise reports 25 percent after three years. Since Apple commissioned it, we treat that figure as a lower bound rather than an average. The Windows side, conversely, sits at the top of the usual comparison values, well above what disposal statistics suggest.
The residual value sits with each category rather than with the device group as a whole. A business ThinkPad holds up noticeably better in the refurbished market than a consumer device in the same price bracket, and a pro laptop better than an entry model. A single blanket figure for all computers would be open to challenge on precisely this point.
This is driven by three effects. First, the long software support: Apple typically supplies Macs with new macOS versions for seven years and more, so a used device stays productive. Second, the narrow product line, which creates a transparent second-hand market with stable prices, whereas Windows models are replaced annually in countless configurations. Third, plain demand: there is an established pool of buyers for used Macs, and hardly any for three-year-old business laptops.
With smartphones the gap is smaller but still clear. After two and a half years an iPhone holds around 48 percent of its value against about 30 percent for a Samsung flagship, as determined by The Whiz Cells. Because those too are consumer prices, the calculator sits below them at 40 versus 28 percent after three years, and 35 versus 22 for tablets.
Why the Operating System License Matters
The amount follows the individual device. Where Windows 11 Pro comes preinstalled, the line reads zero, because paid is paid; that covers the ThinkPad L14 and the Dell Pro Micro. Where the device ships with Windows 11 Home, as the ThinkPad E16, the Dell XPS 14 and the HP OmniStudio X do, it reads 99.99 US dollars for the upgrade to Pro. The full 199.99 applies only to a device delivered without any Windows license at all. On the Apple side the line reads zero in every category: macOS comes with every Mac and costs nothing, including at version upgrades.
That Pro is assumed at all, rather than Home, comes down to two features that are practically mandatory in companies: domain join and BitLocker encryption. For Windows 11 Pro, Microsoft charges 199.99 US dollars, or 99.99 to upgrade from Home to Pro.
A flat figure across every Windows category, by contrast, would count the item twice. The Dell Pro Micro, for instance, costs 928.59 US dollars including Windows 11 Pro; the license already sits inside the purchase price, and adding a license line on top would be money nobody spends.
All told, the Windows side carries this item in three of the five computer categories at 99.99 US dollars each; for the two machines that come with Pro preinstalled, the ThinkPad L14 and the Dell Pro Micro, the line reads zero. That is what makes it tightest on the pro laptop, where about 80 US dollars separate the two sides over four years. Companies on volume licensing agreements pay less than the single-unit prices used here anyway.
Software Costs
The software row is the biggest lever in the whole calculator, and you should know that when reading the result: with the project management license switched on, more than half of the stated difference in every computer category comes from this row rather than from the hardware. Add the documentation license and it dominates the result almost entirely. That is exactly why each software category can be switched on and off separately. Open the software licenses section in the calculator to do so: project management is active from the start, technical documentation you add when you need it.
On the Apple side we use Merlin Project at 229.99 US dollars a year and adoc Studio at 249.99 US dollars a year, both subscriptions per workplace. On the Windows side, project management is covered by Microsoft Planner and Project Plan 3 at 30.00 US dollars per user and month billed annually, so 360.00 US dollars a year. The choice deliberately falls on the subscription rather than the perpetual license: a one-time amount would not be neutral across a slider from one to six years, because it carries the full purchase sum at one year and looks artificially cheap at six. An annual figure on both sides stays comparable across the whole range. The subscription therefore sits above the perpetual license spread over three years; anyone buying once should use the lower figure from the section below.
For structured documentation in DITA or XML we use MadCap Flare as a stand-in: 3,150 US dollars per year and seat, plus 1,199 US dollars once for the training course, because a tool of that class rarely goes into production without training. It is the largest single item in the whole calculator and the one where your figures are most likely to differ: other DITA tools cost considerably less, and so do volume licenses.
There is no training item on the Apple side, and the markup language is the reason: adoc Studio builds on AsciiDoc, which can be read and written after a few hours, whereas DITA is an XML model with its own structural and publishing logic. Anyone who wants structured documentation without running an industrial content pipeline therefore gets by without a training course.
For tablets and smartphones, licenses stay out of the calculation entirely, and the reason lies in licensing itself: project management and documentation software is licensed per workplace, not per device. Anyone using a tablet alongside their computer does not pay for Merlin Project a second time, and a Plan 3 subscription likewise covers the same user across all their devices. A license row in these two categories would therefore count costs twice. The difference here is less about price than availability anyway: Merlin Project and adoc Studio run natively on iPad and iPhone, while Microsoft offers no native Project app for iPadOS or Android, only browser access to Project for the Web; MadCap Flare is Windows-only software.
Unlike the hardware, the figures here are the list prices of the respective region. Software vendors price regionally, so the calculator does not convert these amounts but uses the price of the active currency directly. All software prices quoted are list prices as of July 2026; for Planner and Project Plan 3, the Microsoft pricing overview linked above.
If your software stack differs, take out the category that does not apply to you and enter your own annual software costs in the field below. That amount counts equally for both platforms, because platform-independent subscriptions such as CRM or accounting do not shift the result.
What about the Perpetual License?
Bought outright, Microsoft Project brings no real cost advantage either. Spread across three years, Project Standard 2024 works out at 226.66 US dollars per user and year and Project Professional 2024 at 376.66. Merlin Project costs 229.99 US dollars a year, so Standard lands within a few dollars of it, while Professional runs 146.67 US dollars per user and year higher.
Three years is not an arbitrary span but the rhythm in which Microsoft ships new main versions: 2016, 2019, 2021, 2024. There is no discounted upgrade path, so staying current means buying the new version at full price. The purchase prices themselves are 679.99 US dollars for Standard and 1,129.99 for Professional.
Skipping the repurchase keeps that money and ends a six-year period on a version up to six years old. Merlin Project stays current throughout the same period.
Every Category at a Glance
The calculator only ever shows one category. The overview below puts all seven side by side, with the default assumptions and without software licenses, so the devices stay comparable.
Entry-level laptop
MacBook Neo: US$464 cheaper
Business laptop
MacBook Air 13: US$304 cheaper
Pro laptop
MacBook Pro 14: US$78 cheaper
All-in-one desktop
iMac 24: US$329 cheaper
Compact desktop
Mac mini: US$275 cheaper
Tablet
iPad 11: US$155 cheaper
Smartphone
iPhone 17: US$188 cheaper
Calculator defaults: purchase price, residual value, operating system license, IT support and energy. Software licenses are left out here because they attach to the workplace, not to the device.
What Deliberately Stays out of the Calculation
Four items are deliberately left out: two that would favor Apple and two that count against it. They are missing not because they are unimportant, but because no per-device figure can be documented for them that would survive being checked.
In Apple's favor there are first the three soft factors Forrester measured:
- 5 percent higher productivity
- 20 percent better employee retention
- a 50 percent lower risk of data breaches
That last point in particular can dwarf every amount calculated here in an individual case.
Also in Apple's favor, the period of use itself stays out. We compare both platforms over the same time frame, even though Macs often remain in service longer in practice. To reflect that, mentally set the slider for the Windows device to a shorter period and add the cost of replacing it sooner.
The other two items are left out at Apple's expense. The first is device management. An MDM solution for Macs costs 40 to 60 US dollars per device per year depending on vendor, while Microsoft Intune is already included in many Microsoft 365 plans. We still leave it out, because it is not symmetrical with the operating system license: a Mac runs perfectly well without a management solution, a Windows machine does not run without a license. One is an organisational choice, the other a technical requirement, and they do not belong on the same line. If you do run a management solution, weigh its cost on both sides yourself.
The second is support and warranty contracts such as AppleCare for Business, Dell ProSupport or Lenovo Premier Support. The calculator covers internal IT effort through ticket volume and cost per ticket; external contracts sit on top of that and depend so heavily on contract terms, duration and fleet size that a flat per-device figure would imply more precision than it has.
Conclusion
Over a typical period of four years, the Apple devices come out ahead in all seven categories, from the entry-level laptop to the smartphone, by roughly 80 to 465 US dollars without software licenses. Looking only at the purchase price therefore means underestimating the follow-up costs.
In five of the seven categories the Apple device is even cheaper to buy, and on the all-in-one desktop both sides are level. Only on the pro laptop does Windows start cheaper: the Dell XPS 14 begins about 300 US dollars below the MacBook Pro 14, and that is also where the narrowest final gap of about 80 US dollars remains. In every other category, residual value, support and energy pull the difference clear over the period of use. In the end, your own numbers decide: enter your device prices and see how the math works out for you.
If you have any questions about this blog article or would like to discuss it, we look forward to your contribution in our forum.
Frequently asked questions
Is a Mac more expensive than a Windows PC?
Usually not, neither on the purchase price nor over the full period of use. In five of the calculator's seven categories the Apple device already starts cheaper; only on the pro laptop does the Windows machine lead on purchase price. Over four years, a MacBook Air 13 comes out about 300 US dollars below a comparable ThinkPad, software licenses excluded. Residual value, support effort and energy use widen that gap further.
What belongs in the total cost of ownership of a computer?
Purchase price, residual value at resale, operating system license, IT support cost, energy consumption and software licenses. Residual value lowers the total more than most calculations assume: for a Mac it still accounts for roughly a quarter of the original price after three years. Device management and external support contracts are not included, because both apply on either platform and depend heavily on contract terms.
Why do Macs generate fewer support tickets?
IBM manages more than 200,000 Apple devices and reports that PC users raise twice as many support requests. The reason is the narrow range of hardware and drivers, because Apple develops chip, device and operating system together. Only 5 percent of Mac cases needed an on-site visit, against 27 percent on Windows.
What is a Mac worth after three years?
The Forrester study on Mac in the enterprise reports 25 percent of the original price after three years. The calculator uses 22 to 28 percent for Macs and 13 to 17 percent for Windows devices, depending on category. The market matters: consumer resale figures run considerably higher, but what counts for a company is what commercial buyers pay. For smartphones it is 40 against 28 percent.
From what period of use does a Mac pay off?
The effect depends less on fleet size than on how long devices stay in service. Below two years the purchase price dominates; from three to four years residual value and support savings take over. The longer a device is used, the more the lower running costs matter.